
"Halo : Combat Evolved" on the X-box
So
why do I bother writing anything about this game so long after its
release, well there is no point really, except I have some cool
images, and a mean feast version of the main theme...
So
Halo then, well without going too far - its the best first person
shooter on any console ever, in all time, ever, ever, Period. In
years to come I'll look back at the graphics and think they are
crap (actually they are already showing their age) but the gameplay
will always kick mother fucking ass, the amount of hours I have
spent destroying in deathmatches with the rest of the feast and
our various acquaintances is enough to confirm this game as one
of the best things to hit my joypad...this game beast all the opposition
primarily because of the pace of the gameplay, its not too fast
or too slow, I can always think my way out of a fucked up situation
instead of just holding the trigger and just praying I can get more
ammo out of my gun before the other guy... plus what ever weapon
you have if you use it tactically you can win any battle...
Can
Halo 2 live up to the awesomeness of this, well providing they dont
change too much about the play dynamics, the feast wont be playing
any shows the month it comes out...
So
let's get geeky, mother fuckers, if you a reading this you probably
know most of it if not all of it, but here is the halo story, an
increadibly convoluted way to make a game..
Bungie
were an independent games developer, who concentrated on making
games for the mac, anyway sometime in the 90's they started making
halo, a mac based real time strategy game (yup like command and
conquer) so you had an army that you moved around around and set
attacking stuff, probably until you gained domination over areas,
pretty standard stuff...I don't know how far they got with this
but they did have it working as a game of sorts as this picture
shows (but note the gameplay icons ripped straight out of photoshop!!)
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those
little things that look like trees are hundreds of mini master
chief's running around kicking ass..
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Somebody
thought it would be cool to take the camera down and stick it behind
individual units and follow them around (or take control of them
it isn't known) bringing a whole new element to the rts genre, what
they didn't bargain for was the fact that they would have so much
fun playing it in this view that they would ultimately can the other
view, and the other units, and eventually even ditch the third person
view, changing it from a real time strategy game in to a first person
shooter!, one thing I noticed about these screen shots is that there
is no covenant, so at first I guess it was a human on human affair...
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third
person rts action, look a helicopter...
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look
at the super shit warthog, and the odd blue tank (maybe the
enemy was blue and you were green or something)
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so
they eventually showed a movie of their game at mac world in 1999
read about it here
, it generated a lot of interest, with its at the time amazing graphics,
and ground breaking use of vehicles. they continued to develop the
game, and eventually rockstar gave them some cash for the rights
to bring bungie's titles to console, they successfully bought bungies
game "Oni" to the PS2, and announced that halo would follow.
Microsoft were in the throws of developing their new xbox console,
and were struggling to find a killer ap for release with it, so
they decided halo was it, and the purchased bungie, (I am guessing
they had to give a sum of money to rockstar seeing as they owned
console halo) the PS2 version was canned, the mac version got shelved,
and development started from pretty much scratch on halo for the
xbox (whether there was ever a first person version on the mac who
knows) making this the third if not fourth version of the game to
begin development! they had to close all their offices and move
to redmond (microsoft's home)...
whilst
the mac and PC versions development schedules were pretty much brought
to a standstill, it appears that the PC one continued to be developed
by gearhead (who would port the finally released PC version 4 years
later!) as these screenshots released before the xbox version show...(these
are damn similar to the final version, but have loads of subtle
differences...)
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look
the chief has blue bits on his legs, and the trees look like
shit...
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there
is ammo for the warthog gun??..
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the
bridge from the second level is loads bigger here than it
was in the final game.
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so
after all the shit that went down halo finally got finished with
a few bugs making it in to the final game (I am sure the a button
dies from time to time in the menus on multiplayer), in dean takahashi's
book about the xbox, he claims that the game finally got through
testing at the last possible moment for them to manufacture copies
in time for launch...the game is a fucking monster of awesomeness,
and everything about has been super damn successful. the novelisation
of the halo back story has so far sold 124,000 copies! fuck me,
the soundtrack album seems to have been pretty fuucking popular
too, anyway the most important thing is that I bought a halo mug,
fuck yeah, coffee and videogames in one.
through
the eternal development of the game loads of crap got stuck in to
it and taken out again, here are some of those things...
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that's
the masterchief with a machete of some type, walking in the
air like aled jones
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the
minigun, I guess they decided it should only be available
as a mounted weapon on the warthog (puma)
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Burn
mother fucker burn, this flame thrower was taken out of the
game just before the end, they couldn't get stuff to burn
right...
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they
did actually add a flame thrower to the PC version, here it
is doing it..fire..fire,,FIRE.
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this
is supposedly a covenant sniper rifle, looks like an early
energy sword to me.
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the
early rocket launcher..
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the
original tank, possibly a light tank, there may have once
been 2 in halo..
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the
ugly harpoon, maybe something to do with the water bits, but
it looks really shit.
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a
covenant shadow, this looks cool as fuck, why didn't they
stick in the game why, why, why? well at least its in halo
2
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here
is a concept sketch for the shadow in halo 2. |
a
concept sketch for a water vehicle, I dig the idea of taking
halo to the high seas...
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the
boat actually got in the RTS halo, and here it is in all it's
horrible redness..well at least it looks like it, but it's
hard to tell.
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Halo
main theme from the macworld original demo, its a slightly different
version to the one that appeared in the game...download it here
at 4.03MB
Of
course sludgefeast doing a guitar based superfuzz version of the
main theme from the game would be nice? well here
it is as for the singing monks at the start of the original version,
we said fuck 'em. 2.05MB
Just
before halo (and the xbox) came out microsoft sent a DVD out to
retailers and journalists featuring lots of footage of halo, some
windows themes and other crap, anyway packaged in a crappy polythene
sleeve it looked like this:
the
back (or was it the front?)
the
front (or was it the back?)
I
am so mother fucking punk rock that I bought the toys.
boring
sludgefeast info - we have written songs about halo, yes it's true,
get our album "noise action noise" to hear the delights
of "sidewinder" about breaking a self imposed no sniping
rule, and our future LP "virtua rock" features the song
"deathmatch" whilst unspecific be aware that I am singing
about the bungie masterpiece.